AI Insights · Timothy · January 2022
Top 5 First Person Games in Portugal Q4 2021
Discover the top-performing first person games in Portugal for Q4 2021 with insights on their weekly downloads, revenue, and active users.
In the fourth quarter of 2021, the performance of the top five first person games in Portugal showcased notable trends across multiple metrics, including weekly downloads, revenue, and active users. Below, we delve into the specifics for each game, based on data from Sensor Tower.
Call of Duty®: Mobile from Activision Publishing, Inc. saw a remarkable increase in weekly revenue, peaking at around $35K in mid-December. Weekly downloads showed a significant rise, reaching approximately 5.1K in the week of December 20. Active users also increased, from about 68K at the start of the quarter to over 72K by the end of December.
Fishing Clash: Sport Simulator by Ten Square Games S.A. experienced fluctuations in weekly revenue, with a peak of around $8K towards the end of November. Downloads varied throughout the quarter, with a notable dip in early December, but rebounding to about 561 in the last week of December. Active user numbers remained relatively stable, dipping to approximately 3.9K in early December before rising to nearly 5K at the end of the quarter.
Chapters: Interactive Stories from Crazy Maple Studio, Inc. saw weekly revenue fluctuate throughout the quarter, peaking at about $6.7K in early October. Downloads were steady but saw an increase to around 1.7K in the last week of December. Active users showed a slight decline initially but increased to approximately 13.4K in mid-December, maintaining that level through to the end of the year.
Minecraft by Mojang displayed relatively stable weekly revenue, with a peak of around $6.3K in the last week of December. Downloads were consistent, averaging around 400 per week. Active users remained steady throughout the quarter, peaking at approximately 27K in late October and again in mid-December.
Hunting Clash: Shooting Games, also from Ten Square Games S.A., had varied weekly revenue, peaking at around $3.3K in mid-December. Weekly downloads showed a downward trend, with a low of about 299 in late November but rebounding to around 466 by the end of December. Active users followed a similar pattern, decreasing to about 909 in early December and rising to approximately 1.1K by the end of the quarter.
For more detailed insights and data on mobile app performance, visit Sensor Tower.